Signal Design
Haptics
Designing signals that can be read with the body, not only with the eyes.
Resonance Field / Haptics & VR
Morizin
Research staff at Embodied Media Lab, working across haptics, VR, and embodied interfaces through implementation and prototyping.
My practice is grounded in hardware and software engineering, with a professional background in Private-Sector R&D.
Embodied Media Lab / Keio University KMD
Signal Design
Designing signals that can be read with the body, not only with the eyes.
Spatial Design
Designing presence, distance, and co-action across mediated space.
Experience Design
Turning research and design into forms that can be touched, tested, and refined.
Field Guide
At Keio University Graduate School of Media Design, I contribute to research through hardware and software implementation, systems integration, and prototype development.
Rather than positioning myself primarily as a lead paper author, I see my role as helping research take form as systems, devices, and experiences that can be built and tested. My engineering background is also informed by professional work in Private-Sector R&D.
I want research to become something that can be built, touched, and verified.
Research Affiliation
Keio University KMD / Embodied Media Lab
Focus
Haptics / VR / Embodied Interaction
Contribution
Implementation / Systems / Prototyping
Field Notes
Instead of explaining everything at once, the homepage now tunes itself in layers as you scroll.
Sense
I am interested in tactile cues that turn vague information into conviction, closeness, and bodily understanding.
Tune
Rather than treating input and output as separate, I explore feedback that adapts with the body and the surrounding context.
Build
Papers, prototypes, and interfaces all shape the same question: what should a meaningful tactile experience feel like?
Selected Directions
A few clear directions are stronger than a long list. Each one is a lens into the broader practice.
Direction 01
Exploring how tactile signals can support shared intention, interpersonal understanding, and the feeling of acting together.
Direction 02
Building systems where mechanical structure, control, and interaction design reshape the way a space can assist or respond.
Direction 03
Developing XR experiences that can be felt, tested, and refined through implementation rather than left as concept alone.
Archive Preview
Research, project contributions, research contributions, and the visual archive now open as connected layers of the same field.
Research
Studies, experiments, and tactile systems moving from questions into evidence.
OpenProject Contributions
Collaborative projects and technical contributions documented through roles, implementation, and build process.
OpenResearch Contributions
Papers, talks, and co-authored outputs gathered inside Research as a record of contribution.
OpenGallery
3D modeling and photography gathered as the visual atmosphere surrounding the research.
OpenMorizin / Field Closing
I am shaping this site as a place where research notes, prototypes, and visual identity can share the same atmosphere.