Give shape
to the invisible.
Research staff working across haptics, VR, and prototyping at Embodied Media Lab.
At Keio University Graduate School of Media Design, I contribute to research through hardware and software implementation, systems integration, and prototype development.
Rather than positioning myself primarily as a lead paper author, I see my role as helping research take form as systems, devices, and experiences that can be built and tested. My engineering background is also informed by professional work in Private-Sector R&D.
I want research to become something that can be built, touched, and verified.
- Research Affiliation
- Keio University KMD / Embodied Media Lab
- Focus
- Haptics / VR / Embodied Interaction
- Contribution
- Implementation / Systems / Prototyping
Three passes through the same field.
Instead of explaining everything at once, the homepage now tunes itself in layers as you scroll.
- 01 Sense
- 02 Tune
- 03 Build
- 01 Sense
Touch confirms that something is there.
I am interested in tactile cues that turn vague information into conviction, closeness, and bodily understanding.
- 02 Tune
Interaction becomes clearer when systems resonate back.
Rather than treating input and output as separate, I explore feedback that adapts with the body and the surrounding context.
- 03 Build
Research should have a texture, not only a conclusion.
Papers, prototypes, and interfaces all shape the same question: what should a meaningful tactile experience feel like?
Research themes presented like an exhibition.
A few clear directions are stronger than a long list. Each one is a lens into the broader practice.
- 01 Direction
Shared Sensation Through Haptics
Exploring how tactile signals can support shared intention, interpersonal understanding, and the feeling of acting together.
- 02 Direction
Robotics + HCI
Building systems where mechanical structure, control, and interaction design reshape the way a space can assist or respond.
- 03 Direction
XR Interaction Development
Developing XR experiences that can be felt, tested, and refined through implementation rather than left as concept alone.
The structure is forming underneath the surface.
Research, project contributions, research contributions, and the visual archive now open as connected layers of the same field.
- 01 Research Studies, experiments, and tactile systems moving from questions into evidence. Open
- 02 Project Contributions Collaborative projects and technical contributions documented through roles, implementation, and build process. Open
- 03 Research Contributions Papers, talks, and co-authored outputs gathered inside Research as a record of contribution. Open
- 04 Gallery 3D modeling and photography gathered as the visual atmosphere surrounding the research. Open
The field is still expanding.
I am shaping this site as a place where research notes, prototypes, and visual identity can share the same atmosphere.