Focus
Haptics / VR / Prototype
Contributions / Collaborative Projects
Projects and collaborative outputs where I contributed through implementation, prototyping, systems integration, and interaction development.
Selected contributions
What appears here is not a collection of outcomes I can claim as mine alone, but a record of the roles I played within collaborative research and production, and how those roles helped each project take shape.
2026
A research project that reimagines the room itself as an assistive robotic interface through cable-driven robotics.
ROomBOT proposes an intelligent, embodied room actuated by ceiling-mounted cable winches. It reframes the idea of intelligent space from automation alone toward an assistive interface that can extend physical capability.
Contribution: Responsible for the cable-winch-related hardware design and implementation.
2025
An end-to-end platform for capturing, storing, and replaying multisensory memories including haptics.
Experience Sharing Box explores how memorable experiences can be captured and replayed as multisensory records rather than audiovisual media alone, combining a compact device embodiment with a full pipeline for storage and playback.
Contribution: Responsible for the design and fabrication of the non-HMD hardware, including camera-mount jigs for spatial capture with devices such as Apple Vision Pro.
2025
An exploratory 3D journaling system that records everyday scenes as point clouds to support immersive context-dependent memory recall.
3D Journal explores how everyday scenes can be revisited through immersive spatial records, using point-cloud capture and layered scene playback to revisit memory through context rather than flat documentation.
Contribution: Handled the full system side from requirements definition through point-cloud capture, data processing, and the final interactive content implementation.